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- document eclipse FTL configuration for hot FTL pages
- Proposal - One timeboxed story on FTL spike - MIFOS-4409 4409
- Measure speed of migration of another area of Mifos. Compare established baseline (12 or so data points of historical LOC counts from git) with these new measurements.
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- technical improvements
- enable instant reloading of Freemarker templates
- (Stanley was saying he was able to hook it up to WTP and hot
deployments?) - Michael Vorburger is also working on dev setup improvements, which
includes the promise of instant FTL reloads - have early UI walkthrough on dev box with PM and QA
- (Stanley was saying he was able to hook it up to WTP and hot
- use JRebel
- spend time summarizing and adding transparency to off-list work by
Stanley Kwok & Michael Vorburger - could we use Spring Roo on top of Services/ServiceFacades?
- better templates
- reusable css pieces (use Compass?)
- reusable ftl widgets
- do pagination on client side with jQuery plugins such as http://www.datatables.net. Right now pagination is handled by TableTag class.
- enable instant reloading of Freemarker templates
- measuring/managing the effort
- as a control to measure against: estimate of how fast it's been going
in the past e.g. Product Mix page took x days and had 23 bugs logged on
new implementation - measures: what is the time required to build new FTL; how many bugs
found by QA during manual testing; number of automated tests and time
to write new automated tests - may need to measure twice - once on first try where we have trial
and error, then second time with better defined - show how are new ideas are speeding up the process
- as a control to measure against: estimate of how fast it's been going
- team for sprint
- multiple devs
- fast feedback: tight integration w/testers
- some testing happening every day
- QA effort includes
- new acceptance test for page (or fix/improve old test)
- manual test pass to see if any bugs can be found in new FTL
- seperate but associated spike on building API test for create Savings
account
- logistical/infrastructure improvements
- make sure all devs have fast hardware / fast internet
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